package source
{
	import flash.events.Event;
	import flash.events.EventDispatcher;
	import flash.events.IEventDispatcher;
	
	/*[Event(name="personaChanged", type="flash.events.Event")]*/
	
	[Bindable] public class BattleAward extends EventDispatcher
	{
		public var awardLabel:String;
		public var scoreLabel:String;
		public var userScore:String;
		public var personaId:String;
		public var battlePersona:BattlePersona;
		
		public function BattleAward(target:IEventDispatcher=null)
		{
			super(target);
		}
		
		/*[Bindable("personaChanged")]
		public function get battlePersona():BattlePersona{
			return _battlePersona;
		}
		
		public function set battlePersona(persona:BattlePersona):void{
			_battlePersona = persona;
			dispatchEvent(new Event('personaChanged'));
		}*/
	
	}
}